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Interactive Narratives - Through Traditional, New Materialist, and Post-Structuralist Lenses
1. Introduction Interactive narratives place players in a position where their actions, explorations, or decisions shape the story....
Mar 97 min read


Isolated Narrative: A Reflection on Demonstration Trend
Introduction In recent years, a specific trend has emerged among 3D artists that has since evolved into an industry standard: the...
Nov 26, 20244 min read


New Materialism and Environmental Storytelling
Introduction Environmental storytelling, a staple in games, architecture, and art, often relies on static elements like textures, ambient...
Nov 8, 20244 min read


Playful Design and Brain-Friendly Engagement
In today's world, creating engaging and enjoyable experiences is essential, whether you're designing a game, a virtual reality...
Sep 3, 20245 min read


Digital Cameras in VR and AR Games
A New Perspective on Memory, Interaction, and Artistic Expression Virtual reality (VR) games have seen tremendous growth in recent...
Aug 10, 20244 min read


Garden of the Sea (Game Review)
Garden of Sea VR presents an ambitious and visually stunning experience, but in my opinion, its execution leaves much to be desired....
Jul 28, 20243 min read


Automating Mass Object Labeling in Unity
As game projects grow in complexity, efficient workflows become crucial. This post explores an advanced method for automating the...
May 11, 20242 min read


The Evolution of the Slingshot Mechanic
Introduction The realm of virtual reality is a playground for innovation, where even the simplest interactions are reinvented for a new...
Apr 18, 20243 min read


Unveiling the World Within Arcane Echoes: Week 10
As I cross the threshold into the final chapter of the journey with the Unreal Engine project, it's time to reflect on the creation of...
Apr 7, 20243 min read
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