top of page
Interactive Experience Designer

TriBody is a minimalist strategy-puzzle game set on a planet trapped inside a three-body orbital system

TriBody is a minimalist strategy-puzzle game set on a planet trapped inside a three-body orbital system. You directly control fragile life forms on the planet’s surface and guide them to survive and multiply by absorbing light passing through the atmosphere.


Light is both nourishment and threat. Too little halts growth; too much burns life away. The core of the game is simple and readable: move life forms, position them under shifting light, and protect them while celestial bodies, unstable orbits, and cosmic hazards reshape the environment around you.


The game takes a clear stance against power-fantasy and domination. You are not shaping the universe or bending physical laws. You work within an indifferent cosmic system that operates on its own rules. Celestial bodies are not obstacles designed for the player—they are forces that exist regardless of your intent.


TriBody is about coexistence with systems larger than the player. It frames control as guidance rather than command, growth as something earned through balance, and failure as a natural result of misalignment rather than a mistake. The experience favors clarity, restraint, and systemic awareness over complexity or spectacle.

bottom of page